package game 
{
	import game.map.ProvinceTypes;
	/**
	 * ...
	 * @author rnk
	 */
	public class Settings 
	{
		
		public static const MAP1:Object =
		{
			map_bg:new map1(),
			map_info:new map1_info(),
			provinces:
			[
				{
					uid:"Karhold",
					name:"Karhold",
					type:ProvinceTypes.LAND,
					crown:2,
					supply:3,
					castle:2,
					routes:["Hightower","Midtower","Grasslands"]
				},
				{
					uid:"Hightower",
					name:"Hightower",
					type:ProvinceTypes.LAND,
					crown:1,
					supply:1,
					castle:1,
					routes:["Farmland","Midtower","Karhold"]
				},
				{
					uid:"Midtower",
					name:"Midtower",
					type:ProvinceTypes.LAND,
					crown:1,
					supply:1,
					castle:1,
					routes:["Hightower","Farmland","Grasslands","Karhold","StormCastle","Fartower"]
				},
				{
					uid:"StormCastle",
					name:"StormCastle",
					type:ProvinceTypes.LAND,
					crown:1,
					supply:2,
					castle:2,
					routes:["Farmland","Midtower","Fartower"]
				},
				{
					uid:"Fartower",
					name:"Fartower",
					type:ProvinceTypes.LAND,
					crown:1,
					supply:1,
					castle:1,
					routes:["StormCastle","Midtower","Grasslands"]
				},
				{
					uid:"Grasslands",
					name:"Grasslands",
					type:ProvinceTypes.LAND,
					supply:2,
					routes:["Karhold","Midtower","Fartower"]
				},
				{
					uid:"Farmland",
					name:"Farmland",
					type:ProvinceTypes.LAND,
					supply:1,
					routes:["Hightower","Midtower","StormCastle"]
				}
			]
		}
		
	}

}